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Techniques for Consuming 3D Textured Objects in ArcGlobe and ArcScene

Published: June 4, 2007


ArcGlobe™ and ArcScene™, the two applications provided with the 3D Analyst™ extension, can be used to consume three-dimensional textured objects (like buildings, bridges, etc.) and create realistic-looking 3D scenes. This document lists and explains some of the techniques that can be used for the effective consumption and display of three-dimensional textured objects inside ArcGlobe and ArcScene.


Visit for a brief demonstration of the use of multiple representations for displaying 3D textured objects.

Supporting Files

Download ID:1298

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