漏洞 ID 编号 |
BUG-000161186 |
已提交 | September 6, 2023 |
上次修改时间 | August 5, 2025 |
适用范围 | ArcGIS Experience Builder |
找到的版本 | N/A |
操作系统 | Chrome OS |
操作系统版本 | N/A |
状态 | Will Not Be Addressed
开发团队已考虑过该问题或请求,并决定不会解决该问题。 问题的“其他信息”部分可能包含进一步说明。
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附加信息
This is not a bug.
When working with 3D features, especially with no basemap or local scene, there can be a visual difference versus actual geometry selection; this even happens when using a 2D map considering the map zoom level, visual pixels, versus the actual distance. Sometimes it is perceived as selected because it looks so on the screen, but in fact, it is not. If the view angle is changed, then the mismatch between the drawn geometry and actual features is shown.
Also, in the example, the final point is clicked around the end of space vs. ground. This could generate problematic results as well.
In cases like this, selecting from a top-down (horizontal) view like a 2D perspective is the best way to ensure this kind of mismatch does not happen.
解决办法
Select the 3D features from a top-down (horizontal) view, like a 2D perspective.
重现步骤