The Buffer tool in ArcMap produces different sized buffers when the Dissolve Type option is specified as ALL, compared to Dissolve Type option specified as NONE.
上次发布: October 1, 2015ArcGIS for Desktop
漏洞 ID 编号
BUG-000090760
已提交
September 16, 2015
上次修改时间
June 5, 2024
适用范围
ArcGIS for Desktop
找到的版本
10.3.1
操作系统
Windows OS
操作系统版本
7.0 64 Bit
状态
Will Not Be Addressed
开发团队已考虑过该问题或请求,并决定不会解决该问题。 问题的“其他信息”部分可能包含进一步说明。
附加信息
This is as designed. There are two possible algorithms used for buffer, one called SG and the Topology Engine buffer.
Which one is used is determined by looking at the relative size and complexity of the input features. From this we
determine which algorithm will be most efficient for your data. The larger and more complex the inputs the more likely
the Topology Engine buffer will be used.
In the Dissolve case, we always defer to the topology engine buffer (SG does not have a dissolve option).
Both algorithms have been deemed to fall within the accepted allowable error for the buffer distance used.