Shadow aliasing artifacts appear on 2D stroke lines when polygons are in 3D layers in global scenes when added to a layout.
ArcGIS Pro
漏洞 ID 编号
BUG-000158865
已提交
June 6, 2023
上次修改时间
May 7, 2025
适用范围
ArcGIS Pro
找到的版本
3.1.2
操作系统
Windows OS
操作系统版本
10.0 64 Bit
状态
As Designed
经开发团队审核,已确定此行为符合设计。 有关详细信息,请参阅“其他信息”部分。
附加信息
This is by design. The shadows happen because a small amount of depth bias is added to the single-pixel outlines on polygons in the 3D layers group to ensure no z-fighting between the polygon face and the outline (to make sure outlines show up on top).
解决办法
A workaround is to turn off the lighting on the layer, which also disables shadow casting by and on the layer.
In the global scene, move the polygon layer to the 2D layers. This changes the appearance of the layer but eliminates the shadow artifacts.
Change the time of day to much later so there are no shadows, and change the light contribution to a higher value. This eliminates the artifacts but causes the 3D features to have poor-looking shadows.