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漏洞

Setting the 'android:hardwareAccelerated' parameter to 'true' in the AndroidManifest file, renders the map view with a black screen.

上次发布: April 14, 2021 ArcGIS Runtime SDK
漏洞 ID 编号 BUG-000138462
已提交March 25, 2021
上次修改时间February 13, 2025
适用范围ArcGIS Runtime SDK
找到的版本100.10
操作系统Android
操作系统版本10.x
状态Known Limit

附加信息

Runtime android starts using TextureView instead of GLSurfaceView since 100.8 Refer to the following link, https://developers.arcgis.com/android/reference/release-notes/prior-releases/100.8.0/ TextureView can only be used in a hardware accelerated window. When rendered in software, TextureView draws nothing. Refer to the following link, https://developer.android.com/reference/android/view/TextureView By default Android API >= 14, android:hardwareAccelerated is always true. TextureView provides distinct advantages when trying to overlay multiple views.

重现步骤

漏洞 ID: BUG-000138462

软件:

  • ArcGIS Runtime SDK

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