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漏洞

A large memory increase occurs when panning or zooming in ArcGIS Maps SDK for Unity iOS build.

ArcGIS Maps SDK for Unity
漏洞 ID 编号 BUG-000159726
已提交July 7, 2023
上次修改时间September 19, 2024
适用范围ArcGIS Maps SDK for Unity
找到的版本1.2
操作系统Apple iOS
操作系统版本15.x
状态As Designed

附加信息

Memory is expected to increase as the camera, map request, load data, and the scene are rendered. The amount of memory used is determined by factors such as the number and complexity of the layers in the map. For example, multiple detailed, complex 3D layers consume more memory. However, the memory use should not continue to grow to the point it exceeds various limits, nor should the memory growth be such that it causes the app to crash. For more information, see https://developers.arcgis.com/unity/faq/#troubleshooting.

重现步骤

漏洞 ID: BUG-000159726

软件:

  • ArcGIS Maps SDK for Unity

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