不具合 ID 番号 |
BUG-000174679 |
送信されました | March 1, 2025 |
最終更新日 | July 7, 2025 |
適用対象 | ArcGIS Maps SDK for JavaScript |
見つかったバージョン | 4.32 |
オペレーティング システム | Windows OS |
オペレーティング システムのバージョン | 10.0 64 Bit |
ステータス | As Designed
開発チームによる確認後に、この動作が設計どおりであると判断されました。 詳細については、「参考情報」セクションをご参照ください。
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参考情報
The SDK documentation for geometryEngine.simplify(), geometryEngineAsync.simplify() and simplifyOperator, at versions 4.31 and prior, incorrectly stated that these methods treated self-intersecting polylines as not simple. The esri/rest/geometryService simplify() method also uses the same functionality internally. We are in the process of updating the documentation to clarify that these methods are non-OGC compliant. This means these methods treat self-intersecting polyline paths as simple (simple = true). Using these methods to simplify polylines will not break up the polyline paths at self-intersection points. An important clarification: these methods do treat self-intersecting polygon rings as not simple (simple = false). We are considering adding an OGC-compliant operator to accommodate this use case.
対処法
Depending on the use case, a possible workaround is to utilize the Arcade function IsSelfIntersecting, which can be found at this link: https://developers.arcgis.com/arcade/function-reference/geometry_functions/#isselfintersecting. You can implement this function through the following resource: https://developers.arcgis.com/javascript/latest/api-reference/esri-arcade.html.
再現の手順