| Numéro d’ID de bogue |
BUG-000158865 |
| Envoi | June 6, 2023 |
| Dernière modification | May 7, 2025 |
| S’applique à | ArcGIS Pro |
| Version trouvée | 3.1.2 |
| Système d’exploitation | Windows OS |
| Version du système d’exploitation | 10.0 64 Bit |
| Statut | As Designed
Après examen par l’équipe de développement, il a été déterminé que ce comportement est prévu. Pour plus d’informations, reportez-vous à la section Informations supplémentaires.
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Informations supplémentaires
This is by design. The shadows happen because a small amount of depth bias is added to the single-pixel outlines on polygons in the 3D layers group to ensure no z-fighting between the polygon face and the outline (to make sure outlines show up on top).
Solution de contournement
- A workaround is to turn off the lighting on the layer, which also disables shadow casting by and on the layer.
- In the global scene, move the polygon layer to the 2D layers. This changes the appearance of the layer but eliminates the shadow artifacts.
- Change the time of day to much later so there are no shadows, and change the light contribution to a higher value. This eliminates the artifacts but causes the 3D features to have poor-looking shadows.
Étapes pour reproduire
ID de bogue: BUG-000158865
Logiciel: