HOW TO
A hull polygon coverage can be created to define the zone of interpolation. Buffering the hull polygon creates a clip coverage within the zone of interpolation. The missing z values for each clip cover arc node and vertex will be generated from the available surface using linear interpolation along the break line.
Code:
Arc: ARCTIN <in_cover> <out_tin> POINT {spot_item}
Arc: TINARC <in_tin> <out_cover> HULL
Code:
BUFFER <in_cover> <out_cover> # # {buffer_distance} # POLY # RIGHT
Note:
Buffer distance can be very small. As long as the clip polygon is within
the hull, CREATETIN will interpolate an elevation.
Code:
Arc: CREATETIN <out_tin>
Arc: COVER <in_cover> POLY -9999 HARDCLIP
Note:
If all features in a coverage are z-less, you can use a {spot_value} of -9999 on the command line instead of using a {spot_item}.
Article ID:000002519
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