There is a Dynamic Display Crash when consuming too much RAM. When the Dynamic Map is Enabled, and after panning or roaming for a while, sometimes the application tries to consume too much RAM for the OpenGL Textures and crashed.
Last Published: August 25, 2014No Product Found
Bug ID Number
NIM006278
Submitted
January 24, 2007
Last Modified
April 2, 2025
Applies to
No Product Found
Version found
9.2
Version Fixed
9.3
Status
Fixed
The bug has been fixed. See the Version Fixed and Additional Information, if applicable, for more information.